About Snack Warp
Snack Warp is a snake puzzle built around two worms at once. Each moves with classic snake rules, but portals, switches, and shared apples force you to plan both bodies before you commit a turn.
Every level asks for three things: collect all the apples, hit the switch-crate goals, then walk either worm into the purple exit. Worms block each other, so one wrong turn tangles both.
How to Play Snack Warp
Move with the Arrow keys or WASD, or swipe on mobile; switch between worms with Q, 1, 2, or by tapping one directly.
Clear the apples and switch goals first — the purple exit stays locked until the level objectives are done.
Undo with Z, restart with R, and open the menu with Esc. Undo is the cheapest way to test a portal route.
Tips & Strategies
- Park the trailer first. Move the trailing worm into open space before routing the leader through a corridor, otherwise the leader's path closes behind it.
- Trace portal exits before entering. Each portal has a fixed destination. Entering blind is how runs end with one worm wrapped around the other.
- Keep both worms short early. Long bodies block lanes you will need later. Eat only the apples on your route until the layout is clear.
Frequently Asked Questions
Is there a time limit?
No. Levels run three to ten minutes at a thinking pace, and nothing pushes you to move before you are ready.
Can I undo a mistake?
Yes — Z steps back one move, so a bad portal entry costs a keypress instead of a full restart.

















