About Pocket Golf
Pocket Golf is mini golf in miniature: every hole is a short physics puzzle with slopes, bumpers, and a flagstick, and you sink it in as few strokes as possible.
Aim by dragging anywhere on the screen — direction sets the line, drag length sets the power — so the skill is in the drag, not in a meter you have to stop.
How to Play Pocket Golf
Drag anywhere to set your aim and power, then release to shoot.
Read the slope before you commit; putts bend as they roll across the green.
Bank off walls when the direct line is blocked, and sink every hole to beat par for the course.
Tips & Strategies
- Tap softly downhill. Downhill putts accelerate. A gentle drag stops near the cup, while a hard one races past and leaves an uphill return.
- Bank instead of forcing. When a wall sits between ball and cup, a deliberate bank off it is more reliable than threading a gap that barely exists.
- Read one beat first. Studying the hole before your first drag usually saves a stroke — the obvious line is often the trap.
Frequently Asked Questions
How long is a round?
Three to ten minutes for a full course, which makes it an easy one-more-hole game.
Is there a stroke limit?
Par targets give you a score to chase rather than a hard failure, so a bad hole is a bad score, not a lost run.

















